Update rules

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Subnet_Masked 2024-11-23 12:40:07 -05:00
parent 3701225b1d
commit 3ac6880813
Signed by: Subnet_Masked
GPG key ID: E1BB06A2490954E9

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@ -14,8 +14,7 @@ These servers are meant to be a great hangout place for friends of friends, you
- Treat others with respect.
- We are all just here trying to have a good time :)
- Cheating isn't cool. Let's not.
- No greifing.
- No griefing.
- Please don't destroy other folk's builds. A lot of work goes into them!
- Leave room.
- Some of us like to build huge things, that's cool but make sure to leave room for your neighbors! If you are starting to encroach on another person's build, have a chat and find solutions.
@ -27,6 +26,18 @@ These servers are meant to be a great hangout place for friends of friends, you
- Hate speech of any kind will not be tolerated.
- No homophobia, transphobia, queerphobia, racism, sexism, discrimination, xenophobia, etc.
## Exploits
We see exploits as part of the game and have actually disabled some changes provided by Paper that fixed piston duping and permanent block breaking. That being said, anything that would negatively impact the server such as corruptions will not be tolerated as they can compromise the stability.
## Lag considerations
On the servers in the tab menu is the servers MSPT[^1] and TPS[^2] so that players can see how heathy the server is. Some things that can affect the MSPT and TPS of the server are large redstone machines, large collections of entities and fast chunk loading.
If you build a large redstone machine, please take a moment to observe how it affects the server's performance. If it does affect the MSPT enough to dip the TPS, please run the machine irregularly or when other players are not around or have expressed that they don't mind a bit of tick lag.
Intentionally lagging the servers will not be tolerated.
## Modified clients
Some server admins absolutely HATE modified clients, however, given the type of server this is meant to be they are fine with the following considerations.
@ -35,9 +46,6 @@ Some server admins absolutely HATE modified clients, however, given the type of
- Shouldn't show you cave maps, or entity radar.
- Suggestion: [Xaero's Minimap (Fair-play Edition)](https://modrinth.com/mod/xaeros-minimap-fair)
- Inventory sorting mods are awesome!
- Do not use features such as:
- Automatic inventory moving. (Auto-replenishing hotbar items for example).
- Suggestion: [Inventory Profiles Next](https://modrinth.com/mod/inventory-profiles-next)
## Kicks
@ -67,4 +75,7 @@ If you successfully appeal a kick, your total will be reverted.
If you appeal a ban, and your appeal is accepted, you will be unbanned ASAP. However, your ban count will remain.
[Submit Appeal :material-send:](https://docs.google.com/forms/d/e/1FAIpQLSdknPa-I-bF1OcPOkkAOI5E4MwEs8GW7XCV1yAv-hDOng2QNA/viewform?usp=sf_link){ .md-button }
[Submit Appeal :material-send:](https://docs.google.com/forms/d/e/1FAIpQLSdknPa-I-bF1OcPOkkAOI5E4MwEs8GW7XCV1yAv-hDOng2QNA/viewform?usp=sf_link){ .md-button }
[^1]: MSPT: Milliseconds Per Tick is how long each tick takes to process. Any value above 50 MSPT will start to degrade the TPS of the server.
[^2]: TPS: Ticks Per Second is how many times the server updates per second. This value should never be lower than 20. If it is, you will start to experience server lab. Ex: Placing a block and it taking a second or two to actually appear, or entities moving in a choppy way instead of fluidly.