Remove news
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authors:
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subnet_masked:
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name: Subnet_Masked
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description: Administrator
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avatar: /assets/images/player_heads/subnet_masked.png
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kate_biron:
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name: Kate_Biron
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description: Moderator & Builder
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avatar: /assets/images/player_heads/kate_biron.png
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rose_sunshades:
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name: rose_sunshades
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description: Moderator
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avatar: /assets/images/player_heads/rose_sunshades.png
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aetous:
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name: Tavia
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description: Moderator
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avatar: /assets/images/player_heads/aetous.png
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---
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date: 2024-01-27
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authors:
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- subnet_masked
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---
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# January 27^th^ updates
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Happy New Year everyone! (Yes I know I am a bit late to that.)
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Here are some of the updates that I have done today in the background, will start trying to release one of these each time that I do updates.
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## Velocity: S343
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Plugins:
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- ViaVersion: 4.9.2
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- ViaBackwards: 4.9.1
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- SignedVelocity: 1.2.3
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- Geyser: Build 421
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- Floodgate: Build 88
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- LuckPerms: 5.4.117
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- Velocitab: 1.6.2
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## Paper: 1.20.4.402
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Plugins:
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- Floodgate: Build 88
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- LuckPerms: 5.4.117
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- SignedVelocity: 1.2.3
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!!! Warning "Voice Chat Compatibility"
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The current version of Voice Chat that is available for client is 2.5, however 2.5 is still in alpha for the server side. Please do not update your client version yet as they are incompatible.
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---
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date: 2023-11-20
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authors:
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- subnet_masked
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---
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# Better Uptime Monitoring
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There was a deficiency in the uptime monitoring that I noticed as we were moving and during a major network issue. Because the monitoring was in the place network as the things that needed monitoring, internet outages would result in the status page becoming unavailable and alerts not being issued. To resolve this I have moved the monitoring to site 2 which means that even if my internet is down, the status page and alerting will remain available.
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This also allowed me to offer a bit more detail, as now you can see what went wrong. Is my router down, my switching, the hypervisor, the VM? Not totally necessary for me to offer that info but I know the fellow nerds will enjoy it.
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[Check out the monitoring page](https:///ststatus.midnightvalley.net)
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---
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date: 2023-11-17
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authors:
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- subnet_masked
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---
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# Creative Progress
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I have closed the poll for the creative server and the results were as follows:
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- The world will be a regular generation world!
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- There will be no plots or land claims.
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- `/gamemode` will be allowed.
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- Worldedit will be included.
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- A protected dedicated spawn area will be built.
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- The world difficulty will be easy.
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The [Creative page](../../creative.md) has some light details about what is coming next, however there is a lot more in the background that needs to happen.
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Here's what I need to do:
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- Find a good seed for the server. (Will likely task Kate_Biron with this.)
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- Find a person to build the creative hub since I am terrible at that type of thing.
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- Configure WorldEdit to be safe for users to use instead of just admins.
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- Configure WorldGuard to protect the spawn area.
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- Make sure that the other plugins are configured consistently with the other servers.
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- Make sure that players get the correct permissions on the server.
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- Get the datapacks installed.
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- Optimize the configs.
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- Build the creative page for the website.
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- Etc.
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This is going to take me a bit, especially coming off a move. I am still very tired from everything that has been going on and trying to settle.
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After all of that is done, some lower priority things will include setting up the world download and other small backend tasks including setting up backups and such.
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That's all for now.
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\- Subnet
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---
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date: 2023-12-01
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authors:
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- subnet_masked
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---
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# Happy December!
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Happy December everyone, may the Christmas music playing on repeat everywhere drive you mad!
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There are a few things to chat about this time around including the [Creative](../../creative.md) server, the Hub, and finalizing the new name. I'll try to keep this quick!
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## Deprecating the old addresses for the new name!
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A handful of you started this adventure right alongside me when we did not have a proper name, the address you would have joined with was minecraft.unit15.net. According to my server logs, some of you still use the old addresses! Starting December 10th, the original addresses are going to stop working, so please make sure you switch to the new addresses soon! (play.midnightvalley.net, survival.midnightvalley.net, creative.midnightvalley.net and more to come.)
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## We have a hub! Kinda.
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Kate_Biron has been working on an new awesome looking hub for us! Right now it is accessible by everyone, however it is not finished. There will be portals to each server once it is completed, but for now you can use the Recovery Compass that is automatically put in your inventory to navigate between the servers. There is also the `/server` command to bounce between servers should you ever need it.
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This hub will achieve a couple things; One, it just looks cool, two it makes a cool spot to have everyone convene once in a while and three, the biggest one, this is where you will appear if the server you are on ever crashes!
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## Creative
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I am planning on starting the [Creative Server](../../creative.md) tonight, December 1st. Not quite sure what time, but it will be up. That being said, we will be starting without a dedicated spawn area and without WorldEdit. Turns out that WorldEdit is a bit more complicated than I was expecting to configure properly so that everyone can use it safely. Of course I am going to keep working on this, but time has been limited as we FINALLY wrap up moving. As for the creative spawn area, I need a builder! I am a bit terrible at designing things like that, so if you feel like you would like to build the spawn for Creative, hit me up in the `#general-chatting` channel on Discord.
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## Discord links on the website
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They are everywhere! And that caused a problem for me. I had forgotten that I had set the links on the website to automatically kick people when they disconnect unless they are assigned a role. This means that when someone joins the Discord server, they need to be allowed into the server by an admin or mod before they leave or they will be kicked. This is for the safety of our server so keep the riffraff out and keep the members page from becoming a cluttered mess of inactive accounts.
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The workaround for this is to get a link generated from a mod or admin so that it will not auto-kick the person if they are no available to interactively get access with a mod or admin.
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## Donations
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I really fought myself on this one... One one hand, the servers to cost money to run, but on another this is a project that I enjoy doing. However, in the spirit of doing this right and making it less of a project and more of a product I have decided to start accepting donations. I don't expect donations to be very clear, and they will not get you any perks or anything on the servers, they will just help me keep the servers running!
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If you do decide to donate, I really appreciate it and thank you, it means a lot to me :slight_smile:
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Information on donations and how much the servers cost to run is available on th [Costs and Donations](../../cost_donations.md) page.
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## News
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I think from now on this is going to be the format of the news so that I am not spamming the Discord with `@everyone` over and over again for little things, build up to a release and then release it as an entry on the website just like this. I know that I hate being pinged on Discord myself so hopefully everyone can agree.
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---
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That's it for now!
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\- Subnet
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---
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date: 2023-11-17
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authors:
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- subnet_masked
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- kate_biron
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- rose_sunshades
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---
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# Hello World
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Hello there! This is the new news page. It will be used to share news about the servers and network! If you clicked "Continue reading" you will see the authors of the post including other information.
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date: 2023-12-01
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authors:
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- subnet_masked
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---
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# 1.20.3 RC1 Released Yesterday
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And with it some information from me!
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We will be upgrading to 1.20.3 as soon as it is available as I do not believe anything will have compatibility issues on my end. That being said, there will be some time between release and availability. I am using Paper as our server software with the Velocity proxy. This means that first, Spigot must update to 1.20.3, then Paper will update their fork of 1.20.3 and release a 1.20.3 compatible version of Velocity.
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I am not sure how long this is going to take, but I intend to get us moved up ASAP.
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Information regarding 1.20.3 can be found on the [Minecraft Wiki](https://minecraft.wiki/w/Java_Edition_1.20.3)
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---
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icon: material/newspaper
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description: All news related to the network!
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---
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# Blog
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# News
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- 'credits.md'
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- 'legacy.md'
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- 'cost_donations.md'
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- 'news/index.md'
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- 'files.md'
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extra:
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social:
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